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Matching sources (perspective, scale, lighting, value, color)

Choosing and adjusting photos so their perspective, scale, light, value, and color sit in the same believable world before you blend them.

What it is

You check whether camera angle, horizon height, and tilt match across sources, then resize, warp, or drop a photo whose perspective grid doesn't match the one you're building.

You also match scale — keeping a door, a person, a vehicle, and a tree consistent with each other and with the camera's implied distance. Rough measurements (heads-tall, door heights, wheel diameters) help you nudge elements until they feel physically possible in the same space.

For lighting, you align direction, strength, and shadow softness. A cloudy-day building reference won't drop into a harsh noon desert scene without work — adjust contrast, repaint cast shadows, and relight parts so every photo shares one light direction and strength.

Finally, you normalize value and color: bring every source into a shared black-to-white range (none washed out, none crushed), and correct temperature and saturation so skin, metal, foliage, sky, and bounce light belong to the same environment. Broad curves/levels handle value; color balance, hue/saturation, and gradient maps handle color — done before any detailed painting.

Why it matters

Without this skill, a photobash reads as a collage of mismatched pieces: characters float, objects feel pasted on, shadows fight each other, and colors clash instead of supporting a mood. Viewers may not know why, but they read it as fake. Match sources well, and the bashed base feels like one photograph from a real place — so paint-over work refines design and story instead of fixing broken fundamentals.

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