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Limited palettes and gamut mapping

Choosing a small set of colors and a boundary on the color wheel that every mixed color must stay inside.

What it is

A limited palette means you choose a small set of base colors on purpose, then mix the whole image from those alone. For example: one warm and one cool version of each primary, plus a dark and a light — or stricter still, just one red, one blue, one yellow, and a neutral.

Gamut mapping is deciding where on the color wheel your painting is allowed to live. You draw a boundary — mentally, or literally on a color wheel — maybe a slice around blue–green–yellow, or a triangle between a warm red, a cool blue, and a grey. Every color you use has to fall inside it, no matter how you mix or shift it.

In practice: thumbnails testing a few palettes for the same scene; a swatch sheet of allowed colors beside your canvas; and choices like "this object is red in reality, but in this blue–orange palette it sits at the orange end, not pure fire-engine red." You check new strokes against your chosen range instead of grabbing whatever looks nice in isolation.

Why it matters

Without palette limits, colors drift: each fix adds a new hue, and by the end the image feels like several paintings collaged together. Mood gets harder to control, and changing the palette later becomes risky. With a limited palette and gamut, every color supports the same feeling, hue jumps stay intentional, and you can push contrast or add accents without breaking harmony.

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